Showing posts with label Soviets. Show all posts
Showing posts with label Soviets. Show all posts

Tuesday, November 22, 2016

A quick armored battle

Finally got around to posting this. It should have come sooner. The next one will come sooner.

We decided to fight a quick all-armored battle to save a little time. The scenario was Hasty Attack, where the defender (me) has delayed and scattered reserves.

I took Panthers with a King Tiger out of SS-Kampfgruppe Peiper. Dave took Soviet armor with lots of T-34s and some assault guns.

Here is the report:

 Deployment. I hide in the woods near the objectives.
 Dave preps his T-34s for a massive bum rush.
 They advance. My King Tiger merely bails one out.
 The Panthers stay hidden, waiting for their chance.
 It's a wide open shot. The Tiger could have done better.
 The T-34s double-time 32 inches onto my left flank.
 They also come around to hook my Panthers on the right.
 I cause some casualties but there are always more Soviets.
 They eventually catch me on the flank and I lose some Panthers.
 I also ended up losing the King Tiger thanks  to some canny 85mm flank shots.
 The situation on both flanks looks somewhat grim.
 I desperately needed those reserves, but even they may not prove enough.
 There were a ton of destroyed tanks on both sides, but in the end I didn't have enough.
 The right objective ended up being the one that I couldn't contest.

I only had 4 platoons, of which only 2 were on the table. This spelled defeat when trying to cover 2 objectives. I also fell victim to the Bum Rush (patent pending) and simply got overwhelmed. Note to German tank designers: rear armor matters too!

Sunday, August 21, 2016

Across the Streets of Stalingrad

So I haven't been doing a lot of gaming this summer (obviously) but I did come up with this short post for your viewing enjoyment.

This is a 25mm skirmish game across some homemade Stalingrad terrain. The rules are also homegrown. My father and I took the Soviets against some friends' Germans.

The terrain. The factory in the center will prove important.
The Soviet forces take control of the factory.
Concentrated Soviet firepower forces the Germans back.
 The Soviet forces hold the catwalk and hold the Germans at bay.
 Stuck at Yellow Chicken (suppressed) the Germans are helpless to contest the factory.
 Eventually the German forces fall back to safety.
 The Soviets won this round, but it wasn't to be over yet...
 The factory became the site of a second battle later in the day.
The Germans were pushed out again after losing too much of their mass.

I can't complain much, as I won both games! I think our side had a better grasp of tactical games due to our greater experience. I do wish I had gotten more pictures, but hey, some is better than none, right?

More to come within a couple of weeks! Stay tuned!

Saturday, July 4, 2015

Recapturing Bykhov

...yes. It is now a theme to fight over territories starting with B 2 or more times.
I kind of need to, though, because otherwise my cites Orsha and Mogilev are toast, being out of supply and bereft of good firestorm troops.

I saw Dave occupying the area with IS-2s and decided that I'd want some heavier tanks:
Jordan's Kampfgruppe Peiper (imagine it's some other SS unit):
1 Company Commander King Tiger
1 King Tiger
3 Panthers
3 Pumas
3 Gepanzerte squads
Firestorm troops: more armored panzergrenadiers and 2 Tigers

Dave took T-34/85s with some tough support:
1 T-34/85
6 T-34/85s
6 T-34/85s
4 SU-100s (AT 16 cat killers)
Some infantry (how could he not?)
Firestorm troops: 2 IS-2s, 5 SU-76s
The terrain is clear but somewhat hilly. Billiard boards don't tend to be that much fun. The mission is Encounter, which is like Free-for-All with reserves.
Here are the pics!
Deployment. Everyone's stayed out of sight.
I'm drastically outnumbered.
I kill two tanks, for the first and only blood of the first turn.
Dave's staying out of sight still.
The storm is coming. Eventually.
The chickens abound.
 SU-76s show up on my right flank, trying to steal the objective.
The central company of T-34s comes up the hill.


I'm outflanked and get some flames and a lot of Bailings-Out.
This is where some more tanks might come in handy.
...tanks like those reinforcement Tigers!
Of course, they both get bailed out! We can't make firepower checks worth a damn!
That's a lot of enemies for one tank, even a King Tiger!
Here I was thinking squares were for Napoleonics.
I've now lost all my panthers, but I'm wearing Dave down, too.
My Tiger has begun the Peekaboo process.
I get reinforcements, to inflict some casualties on Dave's reinforecments.
Our assaults tend to be very bloody.
My armor has been pretty lucky so far.
The other Tiger comes closer to help cover the objective.
My infantry sneaks up behind the defenseless SU-76s, and...fails tank Terror.

The IS-2 got bogged down, and the infantry took care of that instead.
That's it for the Tiger 1s. I just hope the King Tiger's flank armor holds.
The infantry get back in their tracks and beeline for the objective on my right,
We are now both almost out of tanks.
The SU-76s double-time to surround my commander.
...and accomplish nothing. Turns out AT 9 really doesn't do much against armor 8.
My infantry assaults the SU-100s covering Dave's objective, and the platoon loss costs Dave the game.
That is a ton of burning tanks.

I won, but it was really close. I got lucky with armor on the Tigers on my left objective, and both Dave and I were unlucky with firepower checks. Really, we always are. 
I think I did well avoiding being baited into going hunting. When you're outnumbered, you hang back on defense and fortunately I was able to.
This reopens the railroad through Bykhov to Orsha and Mogilev, which is fortunate. Those cities are important supply depots for the Soviet offensive.
Next up: I go on the offensive and try to cut Dave's supplies in Dobryna, north of Bykhov. That report will likely go up in 2 or 3 weeks. See you then!